AE2 Fluid Crafting

AE2 Fluid Crafting

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issue with the ME Fluid Discretizer

zyt20001205 opened this issue · 20 comments

commented

ME Fluid Discretizer doesn‘t convert all fluids in my system into drops.
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commented

that's pretty weird. i'll investigate when i have time

commented

may I ask exactly which fluids these are?

commented

i'm still unable to replicate this at all. i'll try testing with your entire modpack later, when i have more time

commented

Emm, I first enter the game. After the ae system is fully loaded, everything seems fine. Then I just keep the crafting terminal opened, some fluids start to disappear. These fluids are from Greg tech community edition.

commented

I’ve just taken two screen shots. The first one is fine, and the second one is abnormal.

commented

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commented

I suppose you have some processes running in the background that are moving the fluids around?

commented

nope...

commented

Even if so, there won’t be 20 kinds of fluids disappear at the same time.

commented

i can't seem to replicate this in a simple network that i just dumped 80 fluids into. can you describe the topology of your network? maybe draw a diagram

commented

I also build a simple network like this.
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commented

But the variety doesn’t seem to match.
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commented

And
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Uploading D2BB6B79-336C-41D6-9765-BDC2B9D8CDC5.png…

the order seems to be changing all the time, meaning the kinds of fluids which are converted is changing continuously.

commented

May it’s my poor computer to be blamed.

commented

that doesn't make any sense... my testing setup is more or less identical and it doesn't do anything like this. do you have any other weird AE2 addons installed?

commented

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commented

Ae2 extracells2 ae2stuff spatialIOcompact

commented

Maybe have sth. To do with packagedauto or vanilla fix

commented

Hello, sorry for bringing you so much trouble. After recalling what I’ve done before having this wired issue for a few days, I finally memorize that I’ve changed my Java to adoptopenjdk as my initialization configuration to reduce memory allocate. After shifting back to Java, this issue doesn’t happen anymore. Again, sorry for wasting your time. Thank you for your patience and good work of modding, have a nice day!!!

commented

hey, thanks for taking the time to work out the issue