Using the network visualisation tool crashes the client (and server?)
jpeaglesandkatz opened this issue ยท 5 comments
Using the network visualisation tool crashes the client (and server?)
Not only that, after using it once it crashes your client/world and after that are unable to load your world again.
1.10.2 running AE2-r4-aplha 6
and ae2stuff-0.6.0.5-mc1.10.2
---- Minecraft Crash Report ----
WARNING: coremods are present:
LoadingPlugin (sampler-1.66.jar)
ChiselCorePlugin (Chisel-MC1.10.2-0.0.7.3.jar)
DepLoader (BrandonsCore-1.10.2-2.1.1.61-universal.jar)
LoadingPlugin (ResourceLoader-MC1.9.4-1.5.1.jar)
CoreMod (Aroma1997Core-1.9.4-1.1.1.0.jar)
AppEngCore (appliedenergistics2-rv4-alpha-6.jar)
DepLoader (CodeChickenCore-1.10.2-2.3.5.91-universal.jar)
IC2core (industrialcraft-2-2.6.87-ex110.jar)
EnderCorePlugin (EnderCore-1.10.2-0.4.1.58-beta.jar)
LoadingPlugin (Quark-r1.0-55.jar)
FMLPlugin (InventoryTweaks-1.61-58.jar)
TransformerLoader (OpenComputers-MC1.10.2-1.6.0.3-rc.1.jar)
LoadingPlugin (RandomThings-MC1.10.2-3.7.5.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.4.3.124-universal.jar)
ShetiPhian-ASM (shetiphiancore-1.10.0-3.3.0.jar)
Contact their authors BEFORE contacting forge
// I blame Dinnerbone.
Time: 11/16/16 12:29 PM
Description: Ticking player
java.lang.NullPointerException: Ticking player
at appeng.parts.CableBusStorage.getSide(CableBusStorage.java:52)
at appeng.parts.CableBusContainer.getPart(CableBusContainer.java:326)
at appeng.parts.CableBusContainer.getGridNode(CableBusContainer.java:676)
at appeng.tile.networking.TileCableBus.getGridNode(TileCableBus.java:153)
at net.bdew.ae2stuff.items.visualiser.ItemVisualiser$$anonfun$onUpdate$2$$anonfun$apply$1.apply(ItemVisualiser.scala:85)
at net.bdew.ae2stuff.items.visualiser.ItemVisualiser$$anonfun$onUpdate$2$$anonfun$apply$1.apply(ItemVisualiser.scala:84)
at scala.Option.foreach(Option.scala:245)
at net.bdew.ae2stuff.items.visualiser.ItemVisualiser$$anonfun$onUpdate$2.apply(ItemVisualiser.scala:84)
at net.bdew.ae2stuff.items.visualiser.ItemVisualiser$$anonfun$onUpdate$2.apply(ItemVisualiser.scala:83)
at scala.Option$WithFilter.foreach(Option.scala:208)
at net.bdew.ae2stuff.items.visualiser.ItemVisualiser$.func_77663_a(ItemVisualiser.scala:83)
at net.minecraft.item.ItemStack.func_77945_a(ItemStack.java:441)
at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:344)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:510)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2013)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:233)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:303)
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:162)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:213)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Unknown Source)
Confirmed, had to edit out the visualiser from the players inventory so he could log in again.
I would hate to see that this mod is dropped. It offers such amazing enhancements over standard AE2.
The advanced inscriber is bugged (need only 1 inscriber press but doesn't seem to handle that very well).
Sorry for the side comment but wasn't sure to open a ticket about that one.
I would hate to see that this mod is dropped. It offers such amazing enhancements over standard AE2.
Dropped from where? This is alpha, shit might be bugged.
The advanced inscriber is bugged (need only 1 inscriber press but doesn't seem to handle that very well).
Please open a proper bug report with a proper description of the problem
Sorry for the side comment but wasn't sure to open a ticket about that one.
If you don't report bugs they won't get fixed...
Crash should be fixed with next build i hope, please test: https://minecraft.curseforge.com/projects/ae2-stuff/files/2346048