Wireless Connectors Break on unload/load of chunk
YoShIWoZ opened this issue ยท 2 comments
Hey mate
Some of my Wireless Connectors break when chunk is unloaded/loaded.
I am using ATM3 (MC 1.12)
I second this bug, I am using chunk loaders, but when the server reboots, the connectors show the link existing, but don't transfer anything between them unless I re-link them. (shows 0 channels)
I second this bug, I am using chunk loaders, but when the server reboots, the connectors show the link existing, but don't transfer anything between them unless I re-link them. (shows 0 channels)
Have exactly the same issue, on FTB Presents Stoneblock 2.
@bdew It's realy annoying to relink Wireless Connectors after each server restart, and probably should be fixed ASAP.
Here are steps to reproduce: