The Aether II

The Aether II

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Tile Entities in the Aether are registered using the Minecraft resource prefix

bconlon1 opened this issue ยท 1 comments

commented

We need to change tile entities to use the aether resource prefix so we can be a good, conformant mod. However, this will destroy all tile entities in old worlds, along with all the tile entities in Orbis blueprints. As such, Orbis blueprints will have to be manually updated before we can make the switch.

commented

This can be handled in the port to 1.16.