The Aether II

The Aether II

6M Downloads

Bug: Moa nests sometimes remove wood from the trees they generate in.

Static45 opened this issue ยท 0 comments

commented

What Feature Types Apply to This Bug?

World-Gen

Other Type

No response

What Type of Bug Is This?

Unexpected Behavior

Forge Version

20.0.167 / Running on Pojavlauncher

The Aether II Version

https://output.circle-artifacts.com/output/job/5fde9190-3d5b-4e9c-88af-dee456e3dd32/artifacts/0/~/project/build/libs/aether_ii-1.21-0.0.1-neoforge.jar

Is This Bug a Conflict With Another Mod?

No response

Client Log

No response

Crash Report (if applicable)

No response

Steps to Reproduce

This happened on the Ants server, while loading new chunks. Unfortunately, i cannot confirm that i can reproduce the worldgen issue on single player since im stuck with using a phone to play, and generating locally a new world is impossible because of the memory load.

What You Expect To Happen

Normal generation of the moa nest inside the tree, without altering the three trunk.

What Actually Happened

The nest has eaten the tree trunk a bit, leaving an air gap. The leaf blocks generate properly, surrounding the nest, but if the twig blocks intersect the log blocks, they may get eaten up.

Additional Details

Screenshot_2024-09-27-15-42-42-359_net kdt pojavlaunch

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed this bug is on the most recently supported version of Minecraft.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.