The Aether: Redux

The Aether: Redux

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[Bug]: Music does not play in multiplayer if Genesis is installed

nocturni opened this issue · 5 comments

commented

Minecraft Version

1.20.1

Mod Version

2.0.16c

Forge/Neoforge Version

Neoforge 47.1.105

What happened?

Music does not play at all

What was the expected result?

Music plays properly

Steps to Reproduce

  1. Get Genesis and enable nighttime tracks
  2. Connect to a server that has The Aether, Genesis and Redux installed
  3. Music does not play unless nighttime tracks are disabled

Log Output (if applicable)

No response

Crash Report (if applicable)

No response

Is this a compatibility issue with another mod?

The Aether: Genesis

Additional Context/Information

https://pastebin.com/D8WnkbNu
pastebin to the errors

Make sure to confirm these as well before submitting the report:

  • The issue persists on the latest version of the mod.
  • All version numbers are properly recorded, no instances of ‘latest’
  • All details are reported clearly and concisely
  • This issue is not a duplicate of another issue
  • If the issue is a modpack-related issue, it only occurs with Redux installed, and not without
  • If the issue is a modpack-related issue, it has been reported to the modpack devs as well
commented

Having a similar error too. I don't have Aether Genesis however (unless that is base Aether?)
Posting a log where it happened and had the same error message:
2024-06-13-1.log

Only relevant mod on this context I have is "music manager" which I used to set the cooldowns between musics to 1 second, been trying with other mods or other cooldowns and still get no music in the aether however, it works correctly on other dimensions

EDIT: Turns out it doesn't work even without such mods, Redux simply stops all music in the aether, even in singlerplayer

commented

i'll add more to my initial post, i also used Music Manager to force music every 1 second to force these messages to appear, but the issue also happens without MM

commented

Did some testing, kept going back versions until I found one where it works (version 2.0.11), on any versions afterwards the issue persists. So perhaps 2.0.12's rewrite of the overlap system caused this bug

commented

Hmm, odd
I can't seem to reproduce the issue, strange
(at least in a dev environment, I'll check in a production environment in a modpack too though)

commented

yeah so i forgot to say this but i can't reproduce the issue on a full server either