AgriCraft

AgriCraft

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JSON plant configuration files need updated documentation

3DLudi opened this issue · 2 comments

commented

Some feedback on the custom plants JSON files (and bugs)...
Just added in three new soils and a turnip from Biomes O Plenty =) looks awesome BTW !

My adventures --
1>
The existing file structure is: default/mod_modid/.
So I thought I should do the same and create my files in default/mod_biomesoplenty/
AgriCraft would not read the files. I had already read the online wiki which stated it needed to be:
default/biomesoplenty_mod/
But I thought the wiki was just outdated.

Some consistency would be nice to avoid confusion...

2>
Could not (initially) figure out how to identify farmland to add a soil type. After all middle clicking farmland yields soil, not farmland. It also does not show up in creative items list for JEI. So I thought to myself it must be regular soil with metadata. I tried adding some obvious text to soil config:
"tags": "", (in variants)
But anything I tried crashed the client.
It is my fault for messing around without knowing how it worked but I do not think it should have crashed either.

3>
Perhaps a feature request?
I now have four different farmland dirts: default Minecraft and BOPs silty, sandy, and loamy. The configs were easy and I was able to add all the relevant plants to all my soils but sadly JEI does not cycle through them as I expected them to.

New thought. Do I need to OreDict them together somehow? I was not able to find an OreDict for farmland...

commented

If this is still an issue please submit a pr to the AgriDocs repository.

commented