AgriCraft

AgriCraft

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Seeds Won't Drop From Wheat or Potatoes

bcrotty opened this issue ยท 7 comments

commented

Wheat and potatoes will spread to neighboring crop sticks, but when I break the newly spread seeds by left clicking, I just get the crop sticks back. I am using the AgriCraft crop sticks, and this is version agricraft-2.0.0-0.10.0-a17 in FTB Beyond. I haven't tried with other crops yet.

commented

Heads up: a17 is a few versions behind. You can find a19 on CurseForge. Please try updating first.

That said, I don't remember that bug, and I don't see it mentioned in any commit or the changelog. So I can't promise it'll be fixed by updating.

There are two other possibilities I can think of: 1) it got fixed under the hood during the general rewrite. Or 2) the JSONs for those plants could be different from the defaults. Please confirm that the seed drop chances are non-zero?

commented

Upgrading fixed the seed problem, but now I can't seem to get any stat increases. Cross-crops that grow from identical parents are seeds that are identical to the parents. The parents are mature, and the new crops are already identified. Also, the water tank doesn't show when it has water in it. Any ideas on those? Want me to create separate issues?

commented

Glad to hear the original bug is gone. :)

The stat problem has an open issue already, and a fix has been written too. There should be a (genuinely soon) new release which includes it.

Can you elaborate on the tank issue? Do you mean the water isn't visible in the model, or in WAILA, or something else? What are the steps to reproduce the problem? Depending on what it is exactly, it may or may not be new. Thanks!

commented

For me, the water doesn't show in the model all the time. Especially in l-shaped tanks made from three normal ones. Plus, when adding water, it should update all connected tanks instead of one at a time.

commented

I can't see the visual representation of how full the tank is. WAILA / functionality works fine.

commented

Just got a stat increase, so nevermind on that.

commented

Gotcha. I confess I must have been tuning out that graphical error, since irrigation wasn't functional yet. Oops.

Yes please, if either of you makes a new issue for that, cool. Please include the versions and pack details again. Otherwise I'll write it up myself.

I think the issue in the OP here can be closed. Thanks again! :)

Edit: @darthvader45 For the staggered updates, I suspect that it's not a bug, but it is something that would be nice to improve. I need to familiarize myself with the multiblock tank code, plus the water level sync packets.