More option for produce
Belgabor opened this issue ยท 5 comments
I'd like to have more options for the produce of custom crops
- More than one different item
- Probability (eg crop that always gives item A, but has a rare chance to give item B as well, like for example the Witchery Snowbell). Could also allow for cases where you want plentiful produce. I Imagine a syntax similar to Minetweaker, like mincraft:clay * 2;minecraft:clay * 0.5;minecraft:clay * 0.1
- NBT data (maybe through #42 as MineTweaker already has a syntax for that)
Well, maybe the user needs to register it via the txt file but can then change the produce with MineTweaker?
For example have the produce be null in the textfile and implement a MineTweaker function like this
addProduce(crop, item, probability)
that can be called multiple times on the same crop.
I'm not sure if this can be implemented trough minetweaker though. I'd have to look if it's actually possible to add/register new items and blocks when the world is already loaded
Added this functionality in adc579e