
Balance Issue: Default Attack Speed for AIOTs
MelanX opened this issue ยท 0 comments
Description
The current default attack speed for AIOTs seems overpowered, particularly in early-game progression. Using materials like Livingrock or Livingwood, players can obtain an AIOT that functions as a superior weapon compared to a Netherite Sword. While this is amusing, it creates a progression imbalance and diminishes the value of higher-tier weapons.
Steps to Reproduce
- Craft an AIOT using Livingrock or Livingwood.
- Compare its attack speed and damage to that of a Netherite Sword.
Expected Behavior
AIOTs should retain their versatility without significantly outclassing dedicated weapons like the Netherite Sword, particularly in the early stages of the game.
Suggested Solution
Consider nerfing the default attack speed for AIOTs to better align their combat capability with their intended role as multi-purpose tools.
Additional Context
This would help maintain progression balance and ensure that specialized weapons remain relevant in combat scenarios.
Made from CurseForge comment