Alchemistry

Alchemistry

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Gravel loophole

Wxrlds opened this issue ยท 8 comments

commented

1 Flint makes 3xSiO3 and 1xSiO3 can be turned into 1 Gravel, which can be placed and broken into Flint and now you have a loop to make infinite resources.
I don't think that exploit is supposed to happen

commented

it doesn't really make any sense that a piece of flint has more material than the gravel it came from

commented

if one flint can make 3 gravel, how lucky you need to be to get at least 1 flint out of 3 gravel?

commented

not very lucky, if you have fortune 3 on a shovel you can get it probably at once

commented

Thank you for opening an issue on the Alchemistry Repository!

A few months ago Alchemistry has changed ownership. The new team has rewritten the mod from the ground up for Minecraft 1.18.2. Support for all older versions is being permanently dropped so the team can focus on newer versions.

Your issue as reported might not be present in the newer versions. If you encounter this issue again in a newer version, post-rewrite, please open a new issue.

commented

I could be convinced otherwise, but I don't think it's particularly worse than using a sapling for "infinite resources".

commented

I still think this should be fixed because a Sapling is designed to produce wood while with gravel you cannot just make infinite gravel as soon as you have one gravel.

commented

@Wxrlds you don't take energy consumption into account. Also many technological mods allow to process cobblestone into gravel which makes infinite source of gravel by means cobblestone generator.

commented

I feel that it shouldn't be removed because this would be very useful for skyblock.