Cant spike foods
ProperX opened this issue ยท 5 comments
This mechanic was not fully ported forwards to the 1.16+ version of Alchemistry, and is unlikely to be reimplemented.
This mechanic was not fully ported forwards to the 1.16+ version of Alchemistry, and is unlikely to be reimplemented.
Why? :( It was a cool feature
I honestly liked the food spiking feature, especially when it came to lysine, as it would work well with the Jurassic World Reborn mod, as lysine was a big plot point in the early Jurassic films due to it being integrated into dinosaur food to prevent them from leaving the island.
Not to mention spiking someone's food with something was a cool troll feature.
Food spiking might be added as a separate chemlib addon rather than Alchemistry at some point in the future.