Alchemistry

Alchemistry

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[Question] Is there any way to externally add recipes for the combiner?

Ragnaraven opened this issue ยท 7 comments

commented

We can dissolve Glowstone and Quartz, but there is no way to remake them.

Is there any way to add recipes in a datapack or something like it to enable combining for these and items that are dissolvable but not creatable?

commented

@Geolykt Forgive me, but I actually am there already! Is there a standard way to add recipes to a mod without branching it and sticking them in there (which is what I am currently doing)?

commented

Yes, via Datapacks. KubeJS might also be capable of that but I have even less experience (read: Nada) with it.

commented

Thank you. I tried a datapack before I asked here because I had no success with it. I will see if I can do it and post an example here if I can get one to work for anyone's future reference.

commented

ragnaraven_alchem_pack.zip

@Geolykt Would you be able to review this pack for me please? Its really simple. The pack is loaded successfully (/datapacks list has it present). I am using 1.18.2, it is in a single player world/datapacks folder. The recipes do not show up in JEI or work in the combiner. Not sure what I am doing wrong.

commented

It could be that you don't need the "alchemistry" folder. I'd take a look how you add vanilla recipes and follow that

commented

I also tried it once (#352).
I tried datapacks. Failed.
I tried injecting into an existing datapack. Failed, and broken the world with the datapack.
I tried KubeJS. Failed.
I tried un- and re- zipping the .jar file. Failed, and also remove it from the mod list entirely.
What should I do and what am I doing wrong?