Armor uses inconsistent Animations
Ari-giske opened this issue ยท 1 comments
The armor uses inconsistent pivot points in blockbench.
Here i made a custom playermodel using figura, and i moved the vanilla armor pivot points to match the modified limbs.
There is no retextures or custom models besides the base player model.
When I put on the modded armor from the mod, it uses different pivot points, and is misaligned to the default ones.