
Rendering issues with radiation glow
HyperCodec opened this issue · 3 comments
I have Embeddium, Chlorine, and Oculus on Forge 1.20.1. Running the game with or without shaders enabled, if I’m in first person and look at anything with the radiation glow effect (anything with radiation, or Tremorzilla while charging/using beam attack), my entire screen goes black except for the glow.
It also happens whilst the notor is scanning, it is well, good to see that I am not the only one having this issue.