Nucleeper Crash - 1.0.5 build.
ExquisiteGoose opened this issue ยท 10 comments
If a nucleeper begins its detonation timer in the most recent build (1.0.5) the game crashes. Went back to 1.0.4 as this bug does not seem to exist there.
Unsure between the beep or the siren. In my test on a flat world (which I also included a siren for), there was no crash. Siren and beeps were all fine.
The game crashes before the nucleeper can actually detonate, so I don't believe it's the actual nuke exploding sound.
crash-2023-10-24_22.58.01-client.txt
Here you go
could you turn nuclear_bomb_muffles_sounds to false in the alexscaves-client.toml config and see if that adresses the issue? would help me narrow down the cause
Just tried this, still crashes. Here's the crash report.
crash-2023-10-25_17.47.49-client.txt
A little more info. I just tested this in a flat world and there was no crash, both before and after changing the config. Both in my main survival world and the test world I just used for this the nucleeper was in the toxic cave biome when the crash occured.
just to make sure. is the sound causing the crash the "siren" (https://www.youtube.com/watch?v=HHLERpO4HuI ) or the "beep" of the nucleeper as it activates, or the actual nuke exploding sound?
I should also note that, when I went back a version (which fixed the crashing) on my main world, I killed the nucleeper but the Siren was caught on a loop until I restarted the game again.
if you;d like i can send you a test jar and see if the problem is fixed, send me a message on our discord server.