Ticking entity crash caused whenever Deep One melee attack is used
lepr3ch4un opened this issue ยท 4 comments
Any time a deep one or a deep one knight attempts to hit another mob it causes a ticking entity crash.
I should mention I'm on multiplayer, the issue doesn't seem to happen in singleplayer
https://modrinth.com/mod/alexs-caves/versions/1.0.8
Curseforge is actively restricting me from uploading the latest build to the website because they have placed new file(s) under 'Manual Review' for multiple days now.