Alex's Caves

Alex's Caves

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Embedium++ overrides Ambient Biome Lighting

Bonkjumper opened this issue ยท 1 comments

commented

Originally, I was having an issue where the ambient lighting would not work in the places they were intended for however after some testing, I found that Embediums True Darkness feature causes the lighting to not function, as soon as it is disabled the lighting works as intended.

This was tested on Forge 47.2.0

commented

sorry, minor correction, it's a feature of Embedium++