Tremorzilla big beam attack disconnects on multiplayer worlds
CountBlumiere opened this issue ยท 4 comments
https://pastebin.pl/view/8fc495e2 heres the latest.log
https://pastebin.pl/view/0a541183 and heres the debug log both from client they both say the same thing
both of these logs are unbelievably tiny, even starting my game as a client produces a larger latest.log, filled with ModDiscoverer logs and other things being printed out. Are you using some sort of mod that truncates logging?
heres the latest.log i think the debug is too large