Alex's Mobs

Alex's Mobs

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[1.19.2] Game Freezes with Alex Mobs + Structure Gen

SHXRKIEgg opened this issue ยท 10 comments

commented

As described in the IDAS issue page Alex mobs seem to freezing when trying to spawn a elephant or wandering trader elephant.

Here is the log and in it you can see it mentions the spawning of the elephant.
latest (2).log

at TRANSFORMER/[email protected]/net.minecraft.world.entity.Mob.m_6914_(Mob.java:806)
at TRANSFORMER/[email protected]/com.github.alexthe666.alexsmobs.entity.EntityElephant.canSpawnWithTraderHere(EntityElephant.java:996)
at TRANSFORMER/[email protected]/com.github.alexthe666.alexsmobs.event.ServerEvents.onEntityJoinWorld(ServerEvents.java:494)
at TRANSFORMER/[email protected]/com.github.alexthe666.alexsmobs.event.__ServerEvents_onEntityJoinWorld_SpecialSpawn.invoke(.dynamic)

This also occurs with just the required mods from IDAS + Alex Mobs and its IDAS Datapack.

I don't see an option in the config to disable wandering traders with elephants?
With that I have not tested myself with just Alex mobs and it spawning with a wandering trader elephants and that could be the real issue.
If there is a way to disable it lmk and hope you would just do a small update fixing this?

commented

Same here too, I've been trying to pregen a world, I get to one spot just locks up, and eventually times out. I found this post from the IDAS post.

I've removed, changed several things. However after finding this, I removed Alex's Mobs, and it finished without issue. So just throwing my hat in the ring.

commented

I can confirm this can also be caused without IDAS. It seems whenever a structure generation and elephant collides it freezes. IDAS was on of them and then I was able to recreate another with another mod structure generating. Disabling Elephants and even using a mod like bad mobs to disable it completely also fails.

commented

I just did some changes to my fork that should fix this issue. I also made the config values actually appear in the config file. Going to test it in a moment.

EDIT: It works! The seed I was getting this on no longer hangs!

commented

I just did some changes to my fork that should fix this issue. I also made the config values actually appear in the config file. Going to test it in a moment.

EDIT: It works! The seed I was getting this on no longer hangs!

After more testing I found out underground miners from Ancient Mines also crashes sometimes. Want me to get that seed?

commented

I deleted the world as it was mostly swamp and desert related biomes, and I wasn't liking it at all. Also, I've never had a Ghost Miner crash, and I've explored a number of Ancient Mines.

commented

I'm experiencing this problem but in 1.18.2 instead.

commented

How did valhesia 5 1.19.2 modpack manage to go around this crash?
They're using Alex's mobs version 1.20.2, is that one safe to use?

commented

Came here after encountering this issue on 1.19.2 with IDAS and killing the server... I noticed SHXRKIIE you said you had a fix? How does one disable elephants or fix it? and once again tried the bad mobs to see if it would work but no luck as previously said.

commented

Came here after encountering this issue on 1.19.2 with IDAS and killing the server... I noticed SHXRKIIE you said you had a fix? How does one disable elephants or fix it? and once again tried the bad mobs to see if it would work but no luck as previously said.

I believe IDAS released a fix on their end, at least that's what the change log said a while back.

commented

I noticed that it says it fixed the issue in the most recent update of 1.7.6+ and yet no change as I'm already running that version. appreciate it though!