Alex's Mobs

Alex's Mobs

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Farseer not spawning (1.20.1)

Vinzound opened this issue ยท 5 comments

commented

Just like that, I'm in the far lands and the Farseer hasn't spawned.
If you need more information to find out the problem or fix it, let me know.

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latest.log

commented

Farseer is rare and you need to wait for about a few mc days to find one.

The world is 500+ days old. Maybe the modded biome is the reason since mobs from this mod tend to spawn strangely when in modded biomes. Such as Giant Squids spawning too close to the surface or Tasmanian Devils spawning on Beaches with the Modern Beta world generation.

commented

Farseer is rare and you need to wait for about a few mc days to find one.

commented

Farseer is rare and you need to wait for about a few mc days to find one.

The world is 500+ days old. Maybe the modded biome is the reason since mobs from this mod tend to spawn strangely when in modded biomes. Such as Giant Squids spawning too close to the surface or Tasmanian Devils spawning on Beaches with the Modern Beta world generation.

What interaction does the 500 days have and that it is in a mod biome?

Just in case, I only had the Biomes O' Plenty

commented

Farseer is rare and you need to wait for about a few mc days to find one.

I understand that they spawn in front of you when you are in the farlands, I don't know if that is true.

commented

Farseer is rare and you need to wait for about a few mc days to find one.

The world is 500+ days old. Maybe the modded biome is the reason since mobs from this mod tend to spawn strangely when in modded biomes. Such as Giant Squids spawning too close to the surface or Tasmanian Devils spawning on Beaches with the Modern Beta world generation.

What interaction does the 500 days have and that it is in a mod biome?

Just in case, I only had the Biomes O' Plenty

There is no interaction with Farseers spawning due to world age. However, every mob in this mod spawns inconsistently or not at all in modded biomes. For example, Giant Squids and Frilled Sharks spawn too close to the surface in Modern Beta biomes. Gorillas, Capuchin Monkeys, Raccoons, Bluejays, Grizzly Bears, Tasmanian Devils, Skunks, Flying Fish, Froststalkers, Roaches, Flies and Crows have all been capable of spawning in Modern Beta biomes without manual configuration. However, I had to manually configure some mobs such as Caimans, Elephants, Moose, Rhinoceros, Emus, Whales, Roadrunners, and Comb Jellies to spawn in these biomes. I have not experimented with Biomes O' Plenty, but I assume that it is the same case as Modern Beta with Alex's Mobs spawns.