Client lighting updates are insanely expensive
hampop opened this issue ยท 4 comments
Describe the bug
A clear and concise description of what the bug is.
Alfheim cause more lighting lag than hesperus
Reproducibility
Please try to reproduce the issue with as few other mods as possible. Then check one of the following checkboxes according to your results. To check a checkbox, replace the space between the square brackets with an x (like this [x]) or create the issue and check the checkbox by clicking on it.
- I reproduced this issue with as few other mods as possible installed.
- I am unable to reproduce this issue consistently.
To Reproduce
Steps to reproduce the behavior:
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Expected behavior
Screenshots or/and videos
Alfheim
https://github.com/Red-Studio-Ragnarok/Alfheim/assets/87606666/31cbe6a3-2477-4c3e-b484-096e2251c8d3
hesperus
https://github.com/Red-Studio-Ragnarok/Alfheim/assets/87606666/480b46a7-9495-4392-b0f7-1b53bb437507
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Logs or/and crash reports
Versions
Specification:
- OS: [Windows 11]
- CPU: [Ryzen 5 5500u]
- GPU: [igpu vega 7]
- RAM Allocated: [4gb]
huh.mp4
I know what is causing this, but I have no idea why it would have such an impact on performance.
Basically, Alfheim improves client-side performance by doing lights update over time instead of doing them all at once, which create a smoother framerate, but here for whatever reason it is insanely expensive, I will look into it
i have did a bit more testing and i can say the little spike after i place the glowstone was my recording software or something in the background doing that