Alternate Terrain Generation

Alternate Terrain Generation

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1.11.2 crash when loading world

KristjanKr opened this issue ยท 4 comments

commented

Game crashes when loading world
Here is log: https://paste.ee/p/9hUTs
Also the game has foamfix and optifine if it matters
forge: 2282
and atg version 2.0,1 for mc 1.11.2

commented

Somebody is asking the world to generate chunks on another thread... probably optifine's mutli-thread loading stuff. Could you test without that to confirm?

Looks like I'll have to switch to concurrent caching after all.

commented

I am also having a similar crash on the 1.10 Coop Life server.
https://gist.github.com/Gyvavaizdis/8f5fa9bae3fde1516630ac790a998430
I am not using Optifine. (was reading prior messages on here)

commented

ChunkCache is used instead of World for things that need to access chunks for render information, and it is used on a render thread, not the main thread. Since modders can call ChunkCache.getBiome from the rendering thread, your implementation probably needs to be concurrent.

commented

Fixed as of 2.1.3, as far as I can tell.