AmbientSounds 6

AmbientSounds 6

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No AmbientSounds Sound

adiac opened this issue ยท 28 comments

commented
  • Running Minecraft 1.19.3
  • I don't hear any of the mods sounds. The rest of the game sounds are fine.
  • /ambient-debug shows that sounds should be playing (see screenshot 1)
  • On world creation, the datapack selection shows that ambientsounds is incompatible. (see screenshot 2)
  • I also run the latest optifine version with shaders for 1.19.3

Please state if you need any additional information oder log files.

Screenshot 1:
Screenshot 2023-03-18 223136

Screenshot 2:
Screenshot 2023-03-18 223224

commented

Use the command /cmdclientconfig and reset the values for fadePitch and fadeVolume.

commented

The r reset button in the cmdclientfonfig does nothing for these two option. (Tho for silent-dimensions it works)

I've set it to 1 and now I can hear sounds. Is 1 the default value? I wonder why it was set to 0 for me.

commented

Okay. I did the following:

  • Restarted my computer
  • Started Minecraft and Loaded into a world
  • No Ambient Sound. The cmdclientconfig menu display both fadePitch and fadeVolume with values of 0
  • Set a value of 0.005 manually in the config file.
  • Run '/ambient-reload`. Ambient Sound works. The cmdclientconfig menu entries are now just blank, no value shown.
  • I press reset and save the settings. No Ambient Sound.
  • The config file is set to 0 again.
  • Set a value of 0.005 in the cmdclientconfig menu. The reset button changes it's color. I hit save. Ambient Sound works.

So I would guess the entriy fields in the cmdclientconfig menu don't like the decimals and expects an int maybe?

debug.log
latest.log

commented

Are you using Forge or Fabric? Default value is 0.005.

commented

What version of CreativeCore and AmbientSounds are you using then?

commented

Forge.

commented

CreativeCore_FORGE_v2.10.7_mc1.19.3
AmbientSounds_FORGE_v5.2.17_mc1.19.3

commented

Can you send me your config file ambientsounds-client.json?

commented

Sure. I noticed even tho the pitch seems to be correct in the file, the ingame menu for it still seems buggy.

ambientsounds-client.json

{
  "general": {
    "engines": 0,
    "volume": 1,
    "useSoundMasterSource": false,
    "scanStepAmount": 100
  },
  "dimensions": {
    "nether": 1,
    "end": 1,
    "abyssalcraft": 1,
    "void": 1,
    "twilightforest": 1,
    "betweenlands": 1,
    "cave": 1,
    "midnight": 1,
    "galacticraft": 1,
    "galacticraft.planets": 1,
    "surface": 1
  },
  "regions": {
    "suspense": {
      "overall": 1,
      "nether": 1
    },
    "unknown": {
      "overall": 1,
      "suspense": 1
    },
    "dark": {
      "overall": 1,
      "suspense": 1
    },
    "deep": {
      "overall": 1
    },
    "wind": {
      "overall": 1,
      "wind": 1
    },
    "underwater": {
      "overall": 1,
      "underwater": 1,
      "underwater-deep": 1
    },
    "rain": {
      "overall": 1,
      "rain": 1
    },
    "storm_close": {
      "overall": 1,
      "storm-close": 1,
      "wind": 1
    },
    "storm_away": {
      "overall": 1,
      "storm-away": 1,
      "howling-wind": 1
    },
    "underworld": {
      "overall": 1,
      "underworld": 1
    },
    "cave": {
      "overall": 1
    },
    "cave_ambience": {
      "overall": 1,
      "cave": 1,
      "cave-water": 1,
      "cave-deep": 1,
      "cave-large": 1
    },
    "cave_deep-dark": {
      "overall": 1,
      "deep-dark": 1,
      "water-droplets": 1
    },
    "cave_lush": {
      "overall": 1,
      "cave-lush": 1,
      "frog": 1
    },
    "surface": {
      "overall": 1
    },
    "sky": {
      "overall": 1,
      "light-wind": 1
    },
    "space": {
      "overall": 1
    },
    "forest": {
      "overall": 1,
      "bird-ambience": 1,
      "owl": 1
    },
    "forest_cold": {
      "overall": 1,
      "crow": 1
    },
    "taiga": {
      "overall": 1,
      "bird-ambience-huge": 1
    },
    "highland": {
      "overall": 1,
      "heavy-wind": 1,
      "wind-in-leaves": 1
    },
    "mesa": {
      "overall": 1,
      "wind-mesa": 1
    },
    "forest_roofed": {
      "overall": 1,
      "bird-ambience-spooky": 1
    },
    "grass": {
      "overall": 1,
      "cricket": 1,
      "cricket-night": 1,
      "cicadas-night": 1
    },
    "plains": {
      "overall": 1,
      "cricket": 1,
      "cricket-night": 1,
      "cicadas-night": 1
    },
    "savanna": {
      "overall": 1,
      "cricket": 1,
      "cicadas": 1,
      "cicadas-desert": 1,
      "cricket-warm-night": 1,
      "wolf": 1,
      "bird-warm": 1
    },
    "desert": {
      "overall": 1,
      "cicadas-desert": 1,
      "light-wind": 1
    },
    "swamp": {
      "overall": 1,
      "cricket-swamp": 1,
      "cricket-warm-night": 1,
      "frog": 1
    },
    "jungle": {
      "overall": 1,
      "cricket-jungle": 1,
      "cricket-jungle-night": 1,
      "bird-ambience-jungle": 1,
      "bird-ambience-jungle-night": 1
    },
    "cold": {
      "overall": 1,
      "light-wind": 1
    },
    "very_cold": {
      "overall": 1,
      "heavy-wind": 1
    },
    "beach": {
      "overall": 1,
      "beach": 1,
      "seagull": 1,
      "seagull-long": 1
    },
    "ocean": {
      "overall": 1,
      "ocean": 1,
      "light-wind": 1
    }
  },
  "fade-volume": 0.005,
  "fade-pitch": 0.005,
  "silent-dimensions": []
}
commented

The file has the right configuration, how is that even possible? Can you restart your computer and test it again?

Does the reset button not work?

commented

Yeah, but I do not know why, maybe you can send me your log file? I have seen this issue multiple times already, but I could never reproduce it.

commented

What exactly should I test? The sounds are working fine. It's just the menu of the cmdclientfonfig that's buggy.

commented

Still cannot reproduce this issue. Config works just fine for me. Is it possible for you to upload your entire .minecraft folder (except of the resourcepack, shaderpacks and saves obviously)? I could also send you a link where you can upload it if you have no place to upload it to.

commented

I had the same problem, and the solution worked, so i am guessing it is the same problem causing it

commented

Sorry for the late replay. I did catch a cold.

I can provide you with my .minecraft folder. Are there any other files which I should omit for security reasons?

commented

Not really, but you can skip resourcepacks, shaderpacks and saves.

commented

I had a very similar issue when i tested this mod for the first time and them removed temporally to test other thing. Next time i installed again it basically refused to work anymore. I removed ambientsounds-client.json from config and it then worked. Strange.

EDIT: Ah, and seems like a resource reload (F3+T) seems to mute the sounds as well. Realized this because i was trying to make the mod change the ambience since i left a cave and went back to surface and the cave ambience sounds were still playing a minute after i left.

commented

@vico93 interesting ๐Ÿค”. I have tested it in 1.19.4 for both forge and fabric and could not reproduce this behavior. The resource reload did not affect the settings at all. What version are you using?

commented

@vico93 interesting ๐Ÿค”. I have tested it in 1.19.4 for both forge and fabric and could not reproduce this behavior. The resource reload did not affect the settings at all. What version are you using?

Got AmbientSounds v5.2.18 and CreativeCore v2.10.7, Fabric Loader 0.14.19 for 1.19.4 and Fabric API 0.79.0

commented

Got AmbientSounds v5.2.18 and CreativeCore v2.10.7, Fabric Loader 0.14.19 for 1.19.4 and Fabric API 0.79.0

I have used the same versions and it worked just fine.
So every time you reload the resource (using F3 + T) the issue does appear?

commented

Yep. Last time i used AmbientSounds doing F3+T shut the whole ambience off.

commented

No other mods installed? I'm so confused ... it works all fine for me. Can you try to repeat it once more (maybe record a video if possible)?

commented

If you have interest, i can send to you my profile folder (the one with mods, configs, etc) to you test. I was using temporarily Mambience but removed that and switch back to AmbientSounds to reproduce the issue, and that still happens.

commented

Yeah would be great as well!

commented

Did you have Discord? I can send the link from there

commented

Yes, you can our server and dm me directly: https://discord.gg/W9QM3fS

commented

Just sent you a DM!

commented

Thanks to @vico93 this issue has been solved. It was cost by regional number formats, which caused the config to corrupt once the gui was opened once. The newest version of CreativeCore fixes. Thank you all for helping out to fix this annoying issue.