Witch House Basement waterlogging
ZekeZDev opened this issue ยท 3 comments
I've tried a few things to mitigate this, but unfortunately MC code really wants blocks to be placed as waterlogged if the structure is underwater. I might try some other things at some point, or consider taking out some of the stairs
Yeah not sure on the whole process for it. "Illager Invasion" had a similar issue with waterlogging. Not sure how useful this is but this is their commit that fixed the issue: Fuzss/illagerinvasion@42f04f2
I hope this can help, AI is a really great mod and been really fun to play with.