Ancient Spellcraft

Ancient Spellcraft

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[Bug] Skull Sentinel and Spectral Army need assets/spells updated for becoming non-Ancient spells

KnightCa opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Observed behaviour

Two normal spells (Skull Sentinel, Spectral Army) currently cannot be found by either Treasure, Trade, or Loot (set in the assets/spells configs).

In addition, Spectral Army cannot be cast by NPC Wizards.

This appears to have been missed when converting them from Ancient spells.

Can we get the assets/spells config for Skull Sentinel changed to: True for Treasure, Trade, Loot
Can we get the assets/spells config for Spectral Army changed to: True for Treasure, Trade, Loot, Wizards

Expected behavior

I expected all normal Spells to be found in Treasure, Trade, Loot, and possibly Wizards in the assets/sells configs.

Steps to reproduce

  1. Open up Ancient Spellcraft json and look at asset/spells for the spells mentioned.
  2. Compare them to the spell books found in Minecraft for the spells mentioned.

Crashlog

No response

Environment (Singleplayer/Server, etc.)

Issue present on both sides

Mod version

1.5.10

Forge version

1.12.2-forge-14.23.5.2860

Other mods

Electroblob Wizardry 4.3.11

commented

This issue is potentially a duplicate of one of the following issues:

  • [#165] [Bug] Ancient spells can be found from Treasure/Trade/Loot (59.21% match)