[Bug] Battlemage Forts sometimes have displaced dirt layer under them or cut off walls of Ancient Vaults
KnightCa opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Observed behaviour
Occasionally a Battlemage Fort will spawn with a odd large dirt patch near them (rotational calculation bug, flat earth is supposed to be under the fort):
Structures that spawn too close together end up forcing one Structure to be missing part of its outer wall:
Expected behaviour
I expected a Battlemage Fort to have the dirt/sand under the Fort rather than to the side.
I also expected Ancient Spellcraft Structures to not be able to displace part of other Structures (perhaps a config that sets how apart they can be found from one another)?
Steps to reproduce
- Set the Ancient Spellcraft config to "Battlemage Keep Rarity"=50 and "Ancient Vault Structure"=50
- Create a new world to explore in Creative
- Follow along the Coastline of rivers, lakes, or oceans to find Battlemage Forts
- Notice that occasionally the dirt layer under them is misplaced to the side
- Notice that occasionally a Battlemage Fort and Ancient Vault end up being placed to overlap one another
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Issue present on both sides
Mod version
1.5.11-PreRelease-54bfadc
Forge version
1.12.2-forge-14.23.5.2860
Other mods
No response