[1.12.2] Regular Warlock Orbs seems to boost "None" Element Potency?
SonicX8000 opened this issue ยท 0 comments
Is there an existing issue for this?
- I have searched the existing issues
Observed behaviour
Something I've noticed while messing around with the Warlock Orbs, mainly the Regular / Magic ones. It seems that they boost the Potency for the None
Element, such as Magic Missile.
I checked the Elemental Warlock Orbs and they didn't boost the Potency for Magic Missile... though they do boost the matching element which... is intended. Here's a video showing the damage values.
I show the Magic Wands, the Magic Orbs and then comparing them with the Earth Orb (Any Elemental one can work)
Video:
2024-04-15.09-47-11.mp4
Expected behaviour
Regular Magic Warlock Orbs not boosting Potency. The base damage for Magic Missile with no buffs is 3 though depending on the Orb Tier for the Regular Orbs... you can hit...
Novice: 3.75 (+25%)
Apprentice: 4.5 (+50%)
Advanced: 5.25 (+75%)
Master: 6 (+100%)
(ToroHUD shows this, though it rounds up the damage (Like if you hit 4.5, it'll show a 5))
Steps to reproduce
- Imbue a Regular Warlock Orb with Magic Missile.
- Cast the spell at a mob with decent health such as a Iron Golem, though any mob works.
- The mob will take slightly increased damage from the Orb.
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Singleplayer
Mod version
1.7.3
Forge version
1.12.2 - 14.23.5.2860
Other mods
!mixinbooter-9.1
Baubles-1.12-1.5.2
ElectroblobsWizardry-4.3.13
HadEnoughItems_1.12.2-4.25.4
torohud-1.12.2-5
WizardryUtils-1.12.2-1.2.2