Keeping entity ancientspellcraft:wizard_as that already exists with a random uuid
DoctorMage opened this issue ยท 1 comments
Putting this here so its better kept track of
Modpack:Rad 1.47a
Mod version: AncientSpellcraft-1.12.2-1.2.3
(this also occured in 1.2.2
Issue for an unknown reason an invisible unkillable entity will spawn with this appearing in the logs
[10:01:48] [Server thread/WARN] [net.minecraft.world.WorldServer]: Keeping entity ancientspellcraft:wizard_as that already exists with a random uuid
/kill @e does not work neither any other type of the /kill commands
The current fix is to change the following line to false
If true, A.S. will alter the wizard entities to inject into their trade list. Disable if you are having issues related to this feature.
B:"Enable Wizard Entity Changes"=true
Logs before fix
2021-10-31-5.log
https://streamable.com/jrch85
Logs after fix
latest.log
https://streamable.com/n0dw19