workers die after sleeping in beds that are placed adjacent to walls.
Equilibrium94 opened this issue ยท 10 comments
to reproduce place a bed next to a wall. let a worker sleep in it. In the morning he will have a chance to wake up in the adjacent wall and die.
I think this is already solved in dev.
Could you try to reproduce the problem with the dev verison?
link: https://pkg.githubusercontent.com/16750275/abfaf100-30cd-11ea-8f16-42d5a03d955d?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20200107%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20200107T075725Z&X-Amz-Expires=300&X-Amz-Signature=1ddfeef6fc55babd54ec0831316f4ae3675d105c2bc5e0b856ae803f04a7f01d&X-Amz-SignedHeaders=host&actor_id=31292708&response-content-disposition=filename%3DAncientWarfare2-1.12.2-2.7.0.846unstable.jar&response-content-type=application%2Foctet-stream
Also we have a Discord if you prefer a more convenient way to discuss
https://discordapp.com/invite/jNhkDfU
Oh Im Markus in discord. This is fine for now. I tried testing, but unfortunately the NPCs wont eat and I cant feed them manually. So I cant get them to sleep. I was testing 2.7.0.846
yup its right in front of em. i tried playing with upkeep orders and different foods. They know where to go, but they just dont eat despite being hungry. They eat fine in the release version. edit i tried to feed them manually as well by holding the food and right clicking them, but it just takes me to the npc gui
Hi, you need to refresh your NPC food config, by deleting it, or at least changing the food modifier to something other than zero
Please test this bug and your other one posted with the dev versions and report back