Ancient Warfare 2

Ancient Warfare 2

6M Downloads

AW 2 structures not spawning in same place on same seed. (1.12.2)

BobtheGreatGamez opened this issue · 1 comments

commented

The Issue tracker is mainly used for reporting bugs.

New features, general discussion and suggestions should happen in our Discord server. You'll also get your answers faster and can discuss with the dev team there.

Please use our Discord server for suggestions, we have a #suggestions channel for this purpose. We also have a list of all the existing suggestions here.

The 1.7.10. version of the mod is not supported anymore, 1.12.2 is the actively developed version. Issues for the 1.7.10 version are automatically closed.

Consult our other resources for more information about the mod: Treatise on principles of Ruling (Ingame Manual book), Online Wiki, FAQ, Discord FAQ, Announcements

Context Environment

Minecraft version:

Ancient Warfare 2 version:

Minecraft Forge version:

Link to your crash log (if the game crashes):

If you are using a modpack, link to the pack:

Expected Behavior

Structures spawn in the same place on the same seed

Current Behavior

Different things (like a tent spawned and no viking boat spawned near 772 69 359 after tping and opposite after sailing.

Steps to Reproduce

  1. Create world (my seed was -7379792618385405355 (default world gen)
  2. Teleport away to fresh (never loaded) chunks (I teleported to 772 69 359)

Possible Solution

Have structures generation like village generation

commented

This would require a complete redo of the world gen system, and that is really not something we’re going to do. Please join our discord, this is an issue tracker, not a suggestion board