Ancient Warfare 2

Ancient Warfare 2

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Well known cascading world lag

Taknax opened this issue ยท 5 comments

commented

Context Environment

Minecraft version: 1.12.2

Ancient Warfare 2 version: 2.7.0.772

Minecraft Forge version: 14.23.5.2855

Expected Behavior

Should not generating structures in water.

Current Behavior

My issue is the generating of structures. It is generating very wild. For example in water.

Possible Solution

Maybe its possible that the generating of structures is only happenin on grasblocks?

commented

It sounds like someone has altered the .aws files - AW structures dont generate wild like that unless someone has changed something - OR you are using OTG which is incompatible - and what do you mean by "Well known cascading world lag" ?

commented

Didnt meaned aspecialy your mod by the "well known". Much mods make cascading world lag and i never passed to fix one.
If you mean by OTG OpenTerrainGen, then i dont use. I use JustEnoughIDs, what could be corrupt something.
the .aws file? Is that a generated file in the config? Can i delete it and it can be created a default one?

commented

I presume you are using JEID because you have a large number of biome mods adding biomes - please be aware that depending on the mod, some of them dont create their own biomes - but overwrite vanilla ones - but leave the original vanilla registry for the biome - so any structure mod that uses that is not aware that the biome has been changed - so this could be a reason why you are getting structures in "strange" places - the biome mod that has replaced the vanilla biomes has simply been badly written. Post a list of the mods you are using.

commented

What I meant by the .aws files being incorrect is mainly if you are using a modpack where the writer has changed AW structure settings - either in the AW mod - or by external means. For example - the Enigmatica 2 modpack entirely deletes the whole AW structure system - so you will not see any structures spawning at all when using it. Other mod packs significantly alter AW structure templates - quite often incorrectly - and often causing the kinds of problems you are experiencing.

commented

Look like u was right. Deleting jeID solved the problem with watercreating. But sometimes its cascading with villages(Moddet villages: Toroquest Revamped, MCA, Farlanders and PillagePlunder. They not corrupting each other but sometimes AW2 Structure cascading witht them. i cant miss AW2. :) It is one of my favorite mods, it is essential for my modpack. If u dont have solution for that, i would close the issue. cuz the main issue is fixed i think. Ty for ur Help!