Update 2.7.0.772 causing problems with commands and NPC AI.
NoMoreUsernames999 opened this issue ยท 3 comments
Minecraft version: 1.12.2
Ancient Warfare 2 version: 2.7.0.772
Minecraft Forge version: 14.23.5.2855
Link to your crash log (if the game crashes):
If you are using a modpack, link to the pack: Custom pack, not yet uploaded.
Expected Behavior
NPC's should move when using the move command, and should mount siege engines
Current Behavior
NPC's will listen to the FIRST move command and then ignore all following move/mount/guard commands. Other commands still work. Player controlled NPC's (yes I am using engineers) can also no longer mount siege engines of any kind. They just stand next to them and run off into combat when targeting enemies.
Steps to Reproduce
- Spawn engineer for siege mounting, or any other kind of NPC.
- Select NPC's and use move command, then use again on a different location. Second and all following location command are ignored by the NPC.
Possible Solution
Honestly no idea. Player and hostile NPC's are unaffected though, so the problem lies with either the command baton or friendly NPC AI.
Really hoping a fix to this can be found as my server can't be launched until one is :(
Update to the latest version of AW. Join our discord to avoid cluttering the issue tracker, thank you.
Ah ok I shall join the Discord then. And yes the issue seems fixed in the newest version with the updated baton functions. I just hadn't updated yet and stuck to one version lower since AW2 was causing a crash with SRparasite entities being used in the custom spawners and I hadn't gotten around to adding them to the blacklist yet.
Sorry bout that. Ignore this then.