Ancient Warfare 2

Ancient Warfare 2

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Structure spawns now 1 block below surface

MohawkyMagoo opened this issue ยท 3 comments

commented

All structures are spawning 1 block below the surface of where they were originally scanned. This makes all structures sink into the ground and form a 1 block trench around them, so they no longer blend into the landscape.

At first I thought the scans must have been wrong, but on spawning the same structures through the instant structure spawner, they do spawn at the correct level.

commented

In AncientWarfareStructures.cfg file, at "d_world_gen_skippable_blocks", do you have "minecraft:grass" ?
That would remove the first layer of blocks in most biomes.

commented

No, its not in skippables.

I'm thinking this is something odd between the relationship of "fill" "border" and "levelling" - it seems no matter how I set these up on some structures I always get a 1 block trench around the structure bases when they spawn.

commented

The minecraft:grass was not the culprit - it was a BOp block. Also removed minecraft:grass from new list.