Add Ore processing center (doubles ores into dusts)
shadowmage45 opened this issue ยท 6 comments
Use ore-dictionary to determine what dust item is created -- prefer to use whatever the 'main' type is for that mod setup/pack.
Allow config to determine what ores/items are used and what dusts/etc they create.
WIP - Have basic tile-entity and block created. Need to figure out a good system to handle the processing.
Ideally I would like to output dusts, but would need to find some way to maintain compatibility with other mods without having to special-case load the recipes for each one (not sure if this can really be avoided=). Might have to investigate adding simple compatibility between most of the common ore/dust adding mods.
Mods adding ores:
TE
IC2
Forestry
AE?
Mods adding dust / grinders:
TE
IC2
Railcraft (rock crusher?)
?
(additions to lists would be appreciated)
Request to also add a processing recipe for wheat to flour. 1 wheat = 1 flour. Would require an additional vanilla furnace recipe to smelt flour to bread. I believe it has ore dictionary support as dustFlour
AE adds a hand crank grinder and i believe it uses the ore dictionary for the dusts it creates. AE does add quartz ore to worldgen. BoP also adds gem ores to worldgen
Ideas,suggestions:
Separate blocks operated by a craftsman or player with a hammer. No multiblock - it's not needed. The setup would be perfect for courier and/or conduit integration.
1st block - duster, turns ores into 2 dusts. Capable of returning 1 ingot into 1 dust and processing all other ore dictionary dusts present (ie wheat into flour, etc)
2nd block - furnace, uses man power or torque power to generate high temperatures - preferably requires coal but this is used up very slowly, owing to the man/torque powered pumps.
3rd block - forge, takes iron/steel and crafts it into rods, gears, bushings, etc - eliminating recipe conflicts!
Edit - I'm going to leave this here for you to take a look at some time in the future. The foundry here is what I was thinking of with the Forge. It's not that simple, really, and the goal of removing recipe conflicts could perhaps be better achieved another way.
Good for them, but this is an Issue from 2014, 6 years old now. Don't necro post, especially not with irrelevant information. If You want to discuss about the mod, join us in our Discord: https://discord.gg/Y4eMPn