0.5.1 Infinite Gl Error loop in log
mcfilmmakers opened this issue ยท 8 comments
I have version 0.5.1 running and regardless of forge version, I get an infinite GL Error report in my log.
Normally I would ignore it but it makes my log file way too big in file size to be acceptable:
[18:58:45] [main/ERROR]: ########## GL ERROR ##########
[18:58:45] [main/ERROR]: @ Post render
[18:58:45] [main/ERROR]: 1281: Invalid value
[18:58:45] [main/ERROR]: ########## GL ERROR ##########
[18:58:45] [main/ERROR]: @ Post render
[18:58:45] [main/ERROR]: 1281: Invalid value
[18:58:45] [main/ERROR]: ########## GL ERROR ##########
[18:58:45] [main/ERROR]: @ Post render
[18:58:45] [main/ERROR]: 1281: Invalid value
[18:58:45] [main/ERROR]: 1281: Invalid value
.... repeat ad infinitum ....
Removing Angel of vengeance stops the error from happening. This is true whether I have 100+ mods running or Angel of Vengeance running alone.
It happens when I get into the main menu of the game. No world created yet, fresh install.
I don't have to do anything. I don't even move the mouse or click any buttons.
^ yes it's been said it doesn't happen without the mod, I'll be looking into this later when I can ~
I actually can't seem to reproduce this. I expected there to be some GL leak I missed from my last bug fix commit but that doesn't seem to be the case. I even traced through the code to ensure there wasn't a state leak.