[1.16.1] Mekanism v10 breaks flying system
DenisMasterHerobrine opened this issue ยท 7 comments
Mekanism is disabling flight from Angel Ring after flying for a 0.5-1 second.
Mekanism: 10.0.0
Forge: 32.0.63
Angel Ring: 1.3.0
Any help is appreciated.
This is on our end (Mekanism), and I will try to make sure to fix this for 10.0.2
All is fine. Thanks for the answer, I'll close this issue when this gets fixed.
This is sort of fixed now on our end (we haven't released 10.0.2 quite yet, will comment again when we do likely later today or tomorrow), but now I believe angel ring is breaking other mods as well. In terms of it is now (10.0.2) possible to fly with Mekanism installed using the angel ring; however, it is not possible to fly using Mekanism's meka suit when a gravitational modulator is installed if this mod is installed as well, removing the angel ring mod allows flight via the meka suit.
Edit: Ignore that, I forgot with the changes I made on our end, it then requires me to re-equip the meka suit given it doesn't catch allow flight changes that other mods may have made.
Currently I haven't found any other mods preventing flight. (for example: Rings of Ascension works fine, AzureDoom's Angel Ring have the same logic as my mod and works fine too) I can make a warning for Angel Ring if Mekanism is present in the modpack to re-equip the meka suit.
I wouldn't worry about it, it is on our end and something I can probably make adjustments for to handle.
Just released 10.0.2, which fixes Mekanism breaking your flight system (sorry again for that). Also managed to get it so that if both forms of flight are being used that removing the angel ring from the inventory properly doesn't even drop the player out of flight.