Armourer's Workshop GLState leaking
brandyyn opened this issue · 2 comments
Your GTNH Discord Username
No response
Mod Version
angelica-1.0.0-alpha27
Java Version
Java 8
Graphics Card Vendor
NVidia
Bug Report
you can see the zombie wearing the boots on my top right
meaning he was being rendered through the wall wearing the armour causing the problem
and also that means when it was happening above ground it was rendering a entity wearing the armourer's workshop armour through the ground in a cave somewhere like this:
Mod List or GTNH Pack Version
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
@brandyyn do you know if this is still happening?
@brandyyn do you know if this is still happening?
I haven’t personally seen it happen in my pack in quite a while, however I know holding armourers workshop items will make my GUI flicker whatever colour it is. I don’t know if the mobs wearing the armour affects me personally anymore as I changed a bunch of its config options and that seemed to stop? I can test a default instance with both tonight if you want me to?