Mob Balancing
TripleHeadedSheep opened this issue ยท 3 comments
Silt Crabs - take three fucking valonite hits, they should be two hits with octine imo.
Tar Beasts - one or two are fine when you have full valonite... but a dungeon is way too hard. Im not sure what health/damage would be best for them, they should be strong, yes, but the dungeon is just too OP.
Wights - we all know that, they're too common and too powerful or something (I havent encoutnered much Wights yet, so I wouldn't know exactly)
Chiromaws - too common on the surface, apparently the spawn code needs to be rewritten for this? So, maybe save this for 1.9
Geckos - also take three or two valonite hits. They should also take two octine hits, or maybe even one...
Feel free to add more mobs to the list
More specifically what should be addressed for the Wights, most from Sam:
-Decrease their view range to make the sneaking tactic more useful (at the moment they can target with possession from completely off screen, waaay too far)
-Make them not use the possession attack until they hit you or you hit them at least once
-Make their magic damage less (I would half it at least)
-Make them only deal magic damage in possession form (not sure if this is already the case)
-Make the volatile souls disappear upon the Wight's death
"Silt Crabs - take three fucking valonite hits, they should be two hits with octine imo."
Yup, that's too much x)
"Tar Beasts - one or two are fine when you have full valonite... but a dungeon is way too hard. Im not sure what health/damage would be best for them, they should be strong, yes, but the dungeon is just too OP."
Decreasing the spawn rate and setting the max entities to 1 should fix this
"Wights - we all know that, they're too common and too powerful or something (I havent encoutnered much Wights yet, so I wouldn't know exactly)"
Working on this
"Chiromaws - too common on the surface, apparently the spawn code needs to be rewritten for this? So, maybe save this for 1.9"
We're using a custom spawning system, no need to rewrite anything :P