[ANGRY PIXEL] The Betweenlands

[ANGRY PIXEL] The Betweenlands

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Merry Bugmas

purpleposeidon opened this issue ยท 0 comments

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  1. Weedwood doublechest's TESR culls like a single chest.
  2. Hanging out in my house and gaining decay is meh.
  3. Why are the green gems called "green" when the red gems are called "crimson" and the blue gems are called "aqua"?
  4. Aspect tooltips go off the top of the screen when in an item slot that's high enough. (UI scale: auto.) Aren't there hooks that let you render whatever you want in tooltips now?
  5. Syrmorite buckets used on the infuser become weedwood infusion buckets.
  6. Hoppers on top of mortars look silly, and they can't be put on the side.
  7. Merging vials takes forever. 0.05 at a time...
  8. Vial blocks have AO, and cause suffocation.
  9. Shearing the top of a weeping flower drops a petal and a flower.
  10. I nametagged a sludge and trapped it in a stone box for snowman-style sludge farming. Sometimes it would disappear entirely, as if it were no more. However I would take damage if I got near where it was, and it would sometimes reappear. No F3-B bounding boxes, and there were no sneaky sludges hiding underground visible in spectator mode. Should now be fixed. The F3-B bounding boxes are intentionally hidden so you can't see them unless you're in creative mode.
  11. I've found extremely large swarms of dragonflies. Forestry had a similar issue with butterflies; presumably they're flying off into unloaded chunks.
  12. Localization error: "Mira Coral"
  13. Alembics don't serialize their orientation.
  14. Alembic smoke particles should maybe spawn 0.25 blocks lower. Kinda floaty.
  15. Infusers emit weird 'red square' particles.