[ANGRY PIXEL] The Betweenlands

[ANGRY PIXEL] The Betweenlands

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When replacing a dead gecko in a cage, there's still a cooldown on experimentation, despite it being a new gecko.

monodemono opened this issue ยท 0 comments

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Versions

Betweenlands version:

3.3.8

Forge version:

14.23.3.2679

Singleplayer or Multiplayer:

Discovered in multiplayer, presumably also happens in single player.

Installed mods:

Discovered in the Sevtech: Ages 3.0.7 modpack, but this seems to be more of an oversight than an actual bug so the other mods shouldn't matter.

Description of the problem

How to reproduce:

  1. Feed ground item to gecko.
  2. Have gecko die/disappear from too much experimenting.
  3. Quickly put a new gecko into the cage.
  4. Attempt to feed a ground item to the new gecko.

Expected result:

Should be able to immediately feed new ground item to the gecko, as it's a fresh gecko.

Actual result:

"The gecko is still recovering from the last experiment" appears on the screen, even though the gecko hasn't actually been experimented on yet.