Animania Base

Animania Base

11M Downloads

Torchmaster - Dreadlamp does not hinder Animania horses to spawn in 1.7.2

Kolerath opened this issue ยท 3 comments

commented

Expected Behavior

Dreadlamp from Torchmaster mod should prevent passive animal spawns such as horses from Animania

Actual Behavior

After the update to 1.12.2-1.7.2 I experienced that the Dreadlamp from Torchmaster does not prevent Horse spawns on plains, even if the Biome is removed and the Torchmaster config file is specifically configured to override their spawn.

(I am running the Dungeons, Dragons and Space Shuttles modpack)

Steps to Reproduce

I could reproduce this by creating a superflat world where the whole world is a Plains biome and all I need to do is find a area where horses spawn (Sort of like a sweetspot) and put up the Dreadlamp from Torchmaster and then proceed to kill everything with the kill @e command. Afterwards I can see the horses starts spawning.

Version of Minecraft, version of Animania, Single Player or Server

MC: 1.12.2
Animania: 1.12.2-1.7.2

Both SP and MP

Screenshots encouraged

If needed I can provide screenshots.

commented

I assume we're talking about animania horses here?

commented

Yes this is Animania horses, I haven't seen any other animals force spawning.

commented

Ok, I have an idea what could be causing this...