[1.19] New forge incompatibility
Saereth opened this issue · 3 comments
Mod does not currently load on any forge beyond .64
Relevant log:
net.minecraftforge.fml.ModLoadingException: Mod §eanother_furniture§r requires §6forge§r §o41 or above, and below 41.0.64§r
§7Currently, §6forge§r§7 is §o41.0.98
at net.minecraftforge.fml.ModLoadingException.lambda$fromEarlyException$0(ModLoadingException.java:50) ~[fmlcore-1.19-41.0.98.jar%23249!/:?]
at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197) ~[?:?]
at java.util.AbstractList$RandomAccessSpliterator.forEachRemaining(AbstractList.java:720) ~[?:?]
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?]
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?]
at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) ~[?:?]
at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) ~[?:?]
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:?]
at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:596) ~[?:?]
at java.util.stream.ReferencePipeline$7$1.accept(ReferencePipeline.java:276) ~[?:?]
at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1625) ~[?:?]
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?]
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?]
at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:921) ~[?:?]
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:?]
at java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:682) ~[?:?]
at net.minecraftforge.fml.ModLoader.<init>(ModLoader.java:99) ~[fmlcore-1.19-41.0.98.jar%23249!/:?]
at net.minecraftforge.fml.ModLoader.get(ModLoader.java:131) ~[fmlcore-1.19-41.0.98.jar%23249!/:?]
at net.minecraftforge.client.loading.ClientModLoader.lambda$begin$1(ClientModLoader.java:91) ~[forge-1.19-41.0.98-universal.jar%23253!/:?]
at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:111) ~[forge-1.19-41.0.98-universal.jar%23253!/:?]
at net.minecraftforge.client.loading.ClientModLoader.begin(ClientModLoader.java:91) ~[forge-1.19-41.0.98-universal.jar%23253!/:?]
at net.minecraft.client.Minecraft.<init>(Minecraft.java:454) ~[client-1.19-20220607.102129-srg.jar%23248!/:?]
at net.minecraft.client.main.Main.main(Main.java:170) ~[client-1.19-20220607.102129-srg.jar%23248!/:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:27) ~[fmlloader-1.19-41.0.98.jar%2393!/:?]
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.8.jar%2381!/:?]
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?]
Let me know if I can provide any further info, thanks!
Forge 1.19 is still in beta, and they have been issuing lots of changes that break pretty much every mod. You need to use a forge version within that range or else the mod will not work. Forge should be releasing their first stable version soon, within the next few days.
That's fine if you want to wait for the stable to update of course, Im currently tracking about 30 mods that are presently incompatible so this issue is mostly for tracking purposes so I know to readd the mod to the pack once the update happens. Thanks!