Antique Atlas

Antique Atlas

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Custom texture sets not showing.

irish-brigid opened this issue · 7 comments

commented

I created some custom texture sets for Highlands biomes. I followed the instructions on the wiki exactly. Thing is, I get Minecraft's blank texture instead of the new sets.
2018-04-11_11 42 43

I don't know what I'm doing wrong. The resource pack is loaded. The file structure is this:

HighlandCustomTiles.zip
--assets
----HighlandCustomTiles
------textures
--------cold
--------desert
--------forest
--------grassland
-------- mountains
--------savanna

Here's a sample from texture_sets.json:

"CANYON": [
"HighlandCustomTiles:textures/mountains/canyon1.png",
"HighlandCustomTiles:textures/mountains/canyon2.png"
],

commented

I think this is a) solved and b) obsolete. So I'm closing it.

commented

I'm on 1.7.10.

commented

Namespace must be lowercase if you're on 1.11 or 1.12.

commented

Have you tried using his example resource pack? (https://github.com/AntiqueAtlasTeam/AntiqueAtlas/wiki/Editing-Textures)

commented
commented

@irish-brigid sorry for the trouble. Config loading is probably broken at the moment. Would you mind updating the tutorial page describing what you did to make it work?

commented