Custom texture sets not showing.
irish-brigid opened this issue · 7 comments
I created some custom texture sets for Highlands biomes. I followed the instructions on the wiki exactly. Thing is, I get Minecraft's blank texture instead of the new sets.
I don't know what I'm doing wrong. The resource pack is loaded. The file structure is this:
HighlandCustomTiles.zip
--assets
----HighlandCustomTiles
------textures
--------cold
--------desert
--------forest
--------grassland
-------- mountains
--------savanna
Here's a sample from texture_sets.json:
"CANYON": [
"HighlandCustomTiles:textures/mountains/canyon1.png",
"HighlandCustomTiles:textures/mountains/canyon2.png"
],
Have you tried using his example resource pack? (https://github.com/AntiqueAtlasTeam/AntiqueAtlas/wiki/Editing-Textures)
@irish-brigid sorry for the trouble. Config loading is probably broken at the moment. Would you mind updating the tutorial page describing what you did to make it work?