Atlas doesn't work at coordinates around 10,000,000
Hunternif opened this issue ยท 1 comments
The map is empty, and log spams message "TileGroup tried to set tile out of bounds".
This can be solved by making tile coordinates int
instead of short
. However, network packets currently write short
. In case of a version mismatch between client and server, the client will read garbage. Therefore for longer coordinates a new packet is needed.
Premature optimization is the root of all evil.