Custom mod biomes resource pack fails to load texture sets
IAnon opened this issue ยท 4 comments
Describe the bug
Custom resource pack that supports mod biomes fails to load texture sets because it cant find the specified texture and even crashes Minecraft or displays resource load failed. Only happens while the resource pack is zipped, works as intended when unzipped.
To Reproduce
Steps to reproduce the behavior:
- Go to 'https://www.curseforge.com/minecraft/texture-packs/antiqueatlasems'
- Download and install the resource pack.
- Launch Minecraft
- See errors in logs.
Expected behavior
Should load the texture sets and textures as any resource pack.
Version information (please complete the following information):
- AntiqueAtlas: antiqueatlas-6.0.1-forge-mc1.16.5
- Minecraft: 1.16.5
- Forge: 36.2.2
- Fabric Launcher: N/A
- Fabric API: N/A
Additional context
Sometimes the textures get defaulted to an antiqueatlas folder texture while other times it uses the debug texture instead.
https://pastebin.com/Qni9pmKx for the general error that fails to load the texture set.
https://pastebin.com/rGUQi27d for the crash that happens, although the Description is not always the same.
Please see https://www.mediafire.com/file/jqwj90iqwrijcuz/2021-11-15-1.log.gz/file for general log showing the all of the errors as seen above (text is too large for pastebin).
There is actually an error in the resource pack:
[20:04:28] [ForkJoinPool.commonPool-worker-23/WARN] (Antique Atlas) Failed to read textures!
net.minecraft.util.InvalidIdentifierException: Non [a-z0-9/._-] character in path of location: antiqueatlas:textures/gui/tiles/dense_forest2UNUSED.png
This is the problem, as it prevents a random amount of textures from being loaded. I need to fix that, but until then, rename the texture, or delete it, if it is unused.
Damn, I looked through the log so many times and never saw this before. If I saw it it would have at least gave me a hint as to what the problem was. Thanks for the quick reply.
I removed the textures and it works now.