Antique Atlas

Antique Atlas

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Antique Atlas Transparency Bug when used with Oculus Shader

NilsZe opened this issue ยท 3 comments

commented

I'm using Antique Atlas Version 7.0.3 on Minecraft 1.18.2 and Forge 40.1.84.
As soon as shaders are activated the handheld antique atlas is getting some unwanted transparencies.
I experienced the problem with different shaders while using Rubidium and Oculus.
Turning several options on/off on the video settings/shaderpack options didn't help.
2022-10-17_14 14 39

commented

Mostly the same issue like #416

commented

which shader are you using? BSL and Sildurs Vibrant work fine for me.

commented

I also got the problem with BSL
Screenshot 2022-10-18 231218