Apotheosis

Apotheosis

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[Suggestion] Config to disable extra resources from salvage tables.

Chronstell opened this issue ยท 1 comments

commented

Apologies if this already exists, but I searched up and down each config to find if it existed. Anyway, a friend and I wanted to make a small vanilla+ modpack for ourselves that would encourage exploring for resources rather than farming for them. However, the salvaging table gets in the way of that.

Basically, I want to remove getting stuff like gold, iron, or diamonds from the table for salvaging gear made of these things. The amounts you can get from just leveling your world tier kind of just removes any need for mining underground when zombies, spiders, and creepers are constantly dropping diamonds and gold at my feet.

I already know that in Apotheosis already can get you stuff like Fortune 14 out of the box with the right gems and modifiers, but they'd still incentivize me to walk out of my front door for longer to be capable of crafting that tool than if I wasn't constantly bombarded by monsters that are guaranteed to drop items that can give me around 0-3 diamonds all the time. It also feels like it's pointless to make an insanely high fortune pick only to find all the resources I'll ever need literally spawning outside my doorstep. Before either of us had fortune, both of us got around 40 diamonds without ever mining them by just killing mobs that held or wore diamond equipment. It just felt like too much for very little effort.

commented

Those gear salvaging recipes are all defined in data. You can use a datapack to remove them the same as any recipe.
https://github.com/Shadows-of-Fire/Apotheosis/tree/1.21/src/generated/resources/data/apotheosis/recipe/salvaging/other