Crash with IndexOutOfBoundsException
Videogamerkm opened this issue ยท 0 comments
Tried combining two Draw Speed affixes with the latest (1.16.4-4.6.0) and apparently broke things pretty good. Looks like it's a simple fix at line 42 of DrawSpeedAffix - values[Math.min(values.length, curIdx > newIdx ? curIdx + newIdx / 2 : curIdx / 2 + newIdx)]
should use values.length - 1
. Crash report included in case it needs more work :)