
Items with added modifiers don't work in Curios slots
alfredggttv opened this issue · 3 comments
Game Version: 1.21.1
Mod Version: ApothicAttributes-1.21.1-2.6.2
Neoforge Version: 21.1.125
Modpack: FTB Evolution 1.11.1
Items given extra attributes with the slot "any" does not work in curios slots.
Command used on item: /apoth add_bonus_modifier apothic_attributes:crit_chance ADD_VALUE 5 any
Here is the item being held and working:
Here is a gif of it being equipped, but not providing any values.
The /apoth modifier
command embeds a vanilla attribute modifier in item NBT; any
is a vanilla EquipmentSlotGroup, composed of all vanilla equipment slots.
As such, it does not cover curios slots. This isn't a bug.
It might be trivial for me to add a second command to embed modifiers against curios slots, but it can't really be baked into this one.
Well, after a 3-day-long rabbit hole of terrible™ ideas, technically this is now possible. It requires another mod to create and register an EntityEquipmentSlot
and an accompanying EntitySlotGroup
for each curio slot you want supported through the command (ex: here).
Not sure if I will be creating those objects natively or not. I need to work out the API some more.